16位游戏角色!需要角色参考图。

参考图:我的图片
Prompt (Side-scrolling action style):
Recreate this [boy] as a 16-bit video game character and place the character in a 2D 16-bit platform video game.
Game screen composition: Side-scrolling action, progressing while collecting donuts, 100 score for each donut collected, stage is inside a dark castle
中文prompt:
将这个男孩重新设计成一个 16 位电子游戏角色,并将其置于一个 2D 16 位平台游戏中。
游戏画面构成:横版卷轴动作游戏,玩家通过收集甜甜圈推进游戏进程,每个甜甜圈获得 100 分,关卡位于一座黑暗城堡内。

Prompt (Side-view RPG battle style),角色名可以更改:
Recreate this [boy] as a 16-bit video game character and place the character in a 2D 16-bit platform video game.
Game screen composition: Side-view RPG battle screen Battling against a donut monster, swinging a sword to attack, background is by the lakeside, character name is "cemcoe", display character name and HP, command menu, damage, HP with appropriate numbers at the bottom of the screen.
中文,角色名可以更改
将这个男孩重新设计成16位游戏角色,并将其置于一款2D 16位平台游戏中。
游戏画面构成:侧视RPG战斗画面,与甜甜圈怪兽战斗,挥剑攻击,背景为湖边,角色名为“cemcoe”,屏幕底部显示角色名称、生命值、指令菜单、伤害值和相应的数值。

Prompt (Adventure game style):
Recreate this [boy] as a 16-bit video game character and place the character in a 2D 16-bit platform video game.
Game screen composition: Adventure game's conversation screen, character's bust-up in the center, date and weather in the upper right, location name in the upper left, command menu and dialogue window at the bottom of the screen, dialogue "cemcoe 'When is snack time yet?'", background is living room
中文提示词
将这个男孩重新设计成 16 位电子游戏角色,并将其置于一个 2D 16 位平台游戏中。
游戏画面构成:冒险游戏对话界面,角色头像位于中央,右上角显示日期和天气,左上角显示地点名称,屏幕底部是命令菜单和对话窗口,对话内容为“cemcoe:什么时候吃点心?”,背景是客厅。
可以给grok转成视频。
人物信息图,做饭为例

Prompt (Cooking Beginner Version):
Create images of the character from the reference photo executing each step of the basic old-fashioned donut, and turn them into infographics.
Make the character a cooking beginner, with images showing them struggling through each step.
No dialogue is needed.
Display detailed explanations for each step.
Aspect ratio 2:1
Three-part structure: Title, Ingredients, Steps
Title: How to Make Basic Old-Fashioned Donuts
Display ingredients and quantities with illustrations
Comic-style step flow
中文版提示(烹饪红烧肉新手版):
根据参考照片,绘制人物制作红烧肉的步骤图,并将其制作成信息图。
将人物设定为烹饪
新手,用图片展现其在每个步骤中遇到的困难。
无需对话。
详细解释每个步骤。
宽高比 2:1
三部分结构:标题、食材、步骤
标题:如何做红烧肉
用插图展示食材及其用量
漫画风格的步骤流程
文本中文
人物卡牌

A trading card style design featuring the character from t
he reference photo as the motif, aspect ratio 2:3
[Boy Wearing a Cloak]
Character Name: cemcoe
Character Description: A boy who loves donuts. Actually a half-vampire
Rarity: SSR
Generate Chinese text accurately:
Display rarity in the upper left; if blank, randomly select one from 5 types of rarity (SSR, SR, R, UC, C), and subsequently change the notation according to the rarity
Enclose in a metallic frame (SSR: metallic gold, SR: metallic silver, R: metallic copper, UC: patina green, C: gray)
Display the character name in the upper center, showing from [Character Name: ] onward; if blank, display an optimal name based on the reference photo
Display a galaxy in the central background, overlaying the following effects (SSR: holographic effects and colorful magic circle, SR: random single-color magic circle, R: holographic particles, UC: random single-color particles, C: none)
The character maintains a dynamic battle pose in the center of the screen
Display the character description in the lower part of the screen, showing from [Character Description: ] onward; if blank, display an optimal description based on the reference photo
Display status as "ATK XX / DEF XX" in the lower right, with XX showing random numbers
Style: Detailed digital art, high contrast, cool tones, sci-fi anime style.
3D迷你店

A 3D chibi-style miniature concept store for {Starbucks}, creatively designed
pearances inspired by the brand's most iconic products or packaging (e.g., a giant {brand's core product, e.g., chicken bucket/hamburger/donut/roast duck}).
The store is two stories tall with large glass windows clearly showcasing the cozy, intricately decorated interior: decorations themed around {brand's primary color}, warm lighting, and busy staff dressed in brand-appropriate outfits. Adorable little figures walk or sit along the streets, surrounded by benches, street lamps, and potted plants, creating an enchanting urban scene. Rendered in Cinema 4D in a miniature cityscape style, with the aesthetic of blind box toys, rich in details and realism, enveloped in soft lighting that evokes a relaxed afternoon atmosphere.
Please include the mini characters appearing based on the attached character sheet.
9宫格

anlyze the overall composition of the input image, and identify all major subjects depicted (one person, a couple/group, vehicles, specific objects, etc.) along with their spatial relationships and interactions.
Generate a 3×3 grid in the format of a "cinematic contact sheet" featuring 9 different camera shots of the same subject in the same environment. Adapt standard film shot types to suit the content (e.g., for groups, frame everyone within the shot; for objects, capture the whole thing, etc.).
Row 1 (Establishing the situation / Establishing): 1. Extreme Long Shot (ELS): A composition where the subject appears small within a vast environment. 2. Long Shot (LS): The entire subject (person/group) is captured from top to bottom (head to feet / for a car, from tires to roof). 3. Medium Long Shot (American / 3/4): For people, frame from the knees up; for objects, use a 3/4 angle. Row 2 (Core coverage): 4. Medium Shot (MS): Frame from the waist up (or the central part of the object). Capture movement or interactions. 5. Medium Close-Up (MCU): Frame from the chest up. Capture the subject more intimately. 6. Close-Up (CU): Tightly frame the face (or the object's "front"). Row 3 (Details and angles): 7. Extreme Close-Up (ECU): Shoot important details like eyes, hands, logos, textures, etc., with extreme closeness. 8. Low Angle Shot (Worm's Eye): An angle looking up from the ground (conveying power/heroic impression). 9. High Angle Shot (Bird's Eye): An angle looking down from above. Maintain strict consistency: Use the same person/object, same clothing, same lighting across all 9 panels. Also realistically vary the depth of field (stronger blur in close-ups). A professional 3×3 cinematic storyboard grid (all 9 panels). The grid comprehensively represents the specific subject/scene from the input image across a wide range of focal lengths. Top Row: Wide environment shot, full shot, 3/4 shot. Middle Row: Waist-up shot, chest-up shot, face/front close-up. Bottom Row: Detail shot, low angle, high angle. All frames feature photorealistic texture, consistent cinematic color grading, and proper framing adjusted to the number of subjects.
标注图片

直接在图片上用红色手写笔添加评论、涂鸦和充满活力的编辑风格注释,就像在打印的照片上用红色马克笔书写一样。
笔迹应自然、未经修饰、饱含情感、略带随意且个性化,如同某人的私人照片日记或带有笔记的剪贴簿页面。
语气要积极向上。
系统应根据上传的图片自动分析每条手写注释的内容。
评论应充满爱意,并根据照片的独特特征量身定制。
避免重复泛泛的批评,而应包含值得称赞的地方。
相反,应生成与图片属性相匹配的独特提示。
系统应观察她的服装风格、面部表情、情绪、姿势或颜色选择,并生成手写评论,突出显示图片中任何可能引起视觉敏感的方面。
此外,还要添加以下内容:
- 指向重要且可能敏感细节的箭头
- 为有趣的区域加下划线
- 圈出元素
- 划掉的计划笔记,类似于编辑标记
- 叠加的剪贴拼贴碎片(杂志风格)
- 撕碎的小纸标签
- 贴纸状注释
- 胶带状纹理碎片
一般说明:创作一幅视觉效果强烈的剪贴簿式作品,作品中充满爱意的手写文字、红色编辑标记和拼贴碎片,并在整幅图像中提供充满情感和表现力的“个人建议评论”。
文本应该是中文
战士

创作一幅逼真的中世纪战争场景,画面中需包含一名男子(请100%还原参考图片中的人物面部),该男子的面部必须与参考图片完全一致。他跪在泥泞的战场上,紧握一把插在地上的大型双手剑。他表情凶狠而坚定,脸上沾满了泥土和血迹,湿漉漉的头发垂在额前。他身穿厚重的锁子甲,外罩磨损的皮甲,皮甲上满是战斗留下的划痕和损伤。雨水穿过烟雾弥漫的空气,与他衣服和手上的泥浆混合在一起。在他身后,士兵们模糊的身影在混乱中交战,增添了画面的层次感,但又不会分散人们对主体的注意力。光线冷峻而富有戏剧性,柔和的自然光透过战场上的烟雾漫射而出。空气中弥漫着尘土、火花和飘落的雨滴。画面中不要出现奇幻生物,也不要卡通风格。纯粹的写实主义,高度还原战争史诗般的画面,注重细节。